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Select Options > QuickPunch.
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Right-click the Record button in the Transport and select QuickPunch.When QuickPunch is enabled, a “P” appears in the Record button in the Transport.
2 Check or reconfigure the crossfade setting for punch recording (see QuickPunch/TrackPunch Crossfade Length).3 Click the track Record Enable button to record enable each track on which you want to punch in.
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If you cannot record enable tracks due to voice limitations, see Voice Requirements for Punch Recording.4 Prepare to record by cueing Pro Tools to an appropriate location. To use pre-roll, enable a pre-roll value in the Transport window.5 Start playback by clicking Play in the Transport window.
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When you reach the punch-in point, click Record in the Transport.
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For Pro Tools systems that support using a connected footswitch, step on the footswitch at the punch-in point.The Record button stops flashing and stays lit during recording.7 To punch out, click Record again (or step on the footswitch).As Pro Tools continues playing, you can perform additional punches (up to 200). When recording multiple punches during a single pass, a single audio file is recorded from which Pro Tools creates the appropriate clips.After a QuickPunch recording pass, the punched track’s playlist in the Edit window displays the clips created by punching. You can use any of the Trim tools after punch recording to open up the head or tail of QuickPunch recorded clips, or to reveal the parent audio file that was recorded in the background. This lets you compensate for any late or missed punches.If you make an Edit selection and use QuickPunch, the following rules apply:
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If the Transport is not online, recording begins and stops whenever you click the Record button in the Transport—regardless of the selection’s start or end point.
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If the Transport is online, punch-in/out behavior is controlled by the Online Options setting on the Operation Preferences page.
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If you select Record Online at Insertion/Selection, QuickPunch punches in and out only within the selection (or in the case of an insertion point, only after the insertion point).
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If you select Record Online at Timecode Lock, QuickPunch disregards the selection and punches in and out whenever you want (after Pro Tools has locked to timecode).
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For information about online playback with Pro Tools, see the User Guide that came with your system. For information about synchronization with TrackPunch and DestructivePunch recording, see Synchronization and Track Arming Options for Punch Recording.